CityHoops League
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basic cityhoops league rules & regulations: 

CityHoops League will be implementing a combination of NBA, FIBA, ABA, HIGH SCHOOL, & CityHoops game rules to make it more interesting and unique.

• 2- 20 minutes halves
• Last 1 min in 1st half stop clock and Last 2 mins in 2nd half- stop clock (Running time if spread is 11 or more points)
• 2 total timeouts for each halves and does not carry over.
• For Regular Season Games: 2 mins overtime with last 1 minute-stop clock for first OT; 1 min overtime thereafter with stop clock. Each team gets 1 time out each per OT and not carry over. Bonus shots will carry over to overtime. Maximum 3 OT and will result to a tie.
• For PlayOffs & Championship Games: 2 mins overtime with last 1 minute-stop clock for first OT; 1 min overtime thereafter with stop clock. Each team gets 1 time out each per OT and not carry over. Bonus shots will carry over to overtime.
• NO Half-court 4 points shot.

• Bonus 1-1 on 7th team foul, 2 free throws on 10th.
• 30 sec shot clock last 2 mins of 2nd half
​• Once the ball had inbounded and coaches did not correctly substitute during the mandatory subs team will be charge an automatic time out.
• No Clear Path Foul Rule. This considered as a regular foul only.

GUARANTEED MINUTES PER PLAYER
• First half 10 minutes rule: All players including captain must play a minimum of 10 minutes straight in the first half without being substituted unless due to injury or 3 personal fouls (at the players or coaches request).
• Second half 5 minutes rule: All players including captain must play a minimum of 2 minutes straight in the second half without being substituted unless due to injury or 4 personal fouls (at the players or coaches request).
​
SPORTSMANSHIP
There will be consistent & universal enforcement of sporting behavior. There will be ZERO TOLERANCE for taunting, trash talking, & baiting. The Commissioner has the right to suspend and revoke a player’s membership from the league due to reasons such as:
​
1. Constant Fighting and Disruption
2. Constant Unsportsmanlike conduct
3. Constant Disrespecting of league rules and policies, committees, and league staff including referees
4. Not getting along with players
5. Dis-Respecting our officials.
6. if a player throw a punch he will be ejected from the game and suspended for the rest of the season. In addition, his membership will be under review.

GAME TECHNICAL FOULS RULES
• 2 technical fouls in a game will result in ejection from the game.
• 3 technical fouls in a game will result in ejection from the gym.

SEASON TECHNICAL FOULS RULES
• 3rd Technical foul of the season – Results in a 1-game suspension, which applies to regular season games, playoffs, or the championship.
• 4th Technical foul of the season – Results in a 2-game suspension, which applies to regular season games, playoffs, or the championship.
• 5th Technical foul of the season – The player is disqualified for the remainder of the season, and their membership will be under review for the following season.
Note:  These rule can carry over to the following seasons.

4 PLAYERS RULE
This rule applies when a team has only 4 players to start the game.
Any TEAM may start the game with 4 players but will give the opponent a 2 pts lead in the beginning of the game.
Furthermore, when a player has committed a 5th Foul (combination of personals & a direct technical) and leaves the TEAM with 3 players; GAME will be OVER. The opposite team will then be awarded with a WIN and +20 pts for the game; player will keep their stats.

​PLAYER'S TO PLAY IN PLAYOFFS
Each Player must play a minimum of 25% or 10% (with an exception of injury, Covid-19 protocol, and commissioners decision) of total regular season games in order to qualify to play in playoffs.

PLAYER'S REPLACEMENT
If a player is unable to continue playing the season due to injury or relocation, the team is allowed to get a replacement on or before the team's third-week game. After the fourth week, ALL teams are NOT allowed to make a replacement. Player replacements must be for the same position or a similar skill level (or lower if a different position), with coach approval and final approval by the commissioners​.

NO JERSEY RULE
Player's FIRST OFFENSE, Team will be awarded 2 points plus ball possession. Points will be given to the captain.
Player's SECOND OFFENSE, player is not allowed to play without jersey.

POLICY FOR LOST AND/OR DAMAGE PROVIDED JERSEY
Lost or damaged jersey will result a league fine of $200 dollars, which is the the cost to replace the entire set. Alternatively, a  player has the option to replace it themselves or simply pay the fine. So pls take care of the jersey!

ONCE YOU HAVE SIGNED UP AND PLAYERS ARE ASSIGNED TO A TEAM, ALL FEES WILL BE NON-REFUNDABLE, NO EXCEPTION!!!


BASIC LEAGUE RULES

These rules apply to the CityHoops Basketball League. The National Federation High School Basketball Rule Book shall serve as our official rulebook except where our Special League Rules will always take precedence over the rulebook.

COMPLETE LEAGUE RULES

To obtain a complete detail CityHoops basketball League Rules, you may send your request to [email protected].
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  • HOME
  • SCHEDULE
    • SUNDAY GROUP
    • WEDNESDAY 50++ GROUP
  • SIGN-UP
  • Gym
  • HISTORY
    • SUNDAY DRAFT LEAGUE >
      • SEASON 1
      • SEASON 2
      • SEASON 3
      • SEASON 4
      • SEASON 5
      • SEASON 6
      • SEASON 7
      • SEASON 8
      • SEASON 9
      • SEASON 10
      • SEASON 11
      • SEASON 12
      • SEASON 13
      • SEASON 14
      • SEASON 18
    • WEDNESDAY DRAFT LEAGUE >
      • SEASON 1
      • SEASON 2
      • SEASON 10
    • MONDAY DRAFT LEAGUE >
      • SEASON 1
      • SEASON 2
      • SEASON 3
      • SEASON 4
    • KIDS LEAGUE/TORNEY >
      • SEASON 1 KIDS-DRAFT
      • KIDS 7-11 (7/2017) DRAFT TOURNAMENT
      • KIDS 7-11 (5/2016) DRAFT TOURNAMENT
    • GALLERY OF CHAMPIONS
  • TEAMS
    • SUNDAY TEAMS
    • WEDNESDAY TEAMS
  • REGISTER
  • Rules
    • ADULT LEAGUE RULES
  • CONTACT
  • Mission